Hex Map Area Borders

Today we're going to learn how to create a nice border around the perimeter of an area in a hex map using Unity and a LineRenderer. Here I have it as a dotted purple line but you can make it look like anything you want with the flexibility of the line renderer! The foundation of the hex code here is adapted from the Hex Map Series by Catlike Coding which has been super helpful for getting started. So if there's any bits of code I missed here it's likely from there, but please let me know in the comments if you're getting stuck or confused anywhere. First up we'll need a little background code…

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