What language am I writing again?

March 23rd 2022
2K views
Have you ever had that brainfart moment when you’re writing code and forget what syntax you’re supposed to be using? An example is helpful:
773 words
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~4min read

How Hard is your Email to Say?

August 1st 2020
7K views
You’re at the doctors office, talking to an acquaintance, or ordering something on the phone and they ask the question: What’s your email? Depending on your name, age, and your life choices this can be a breeze or the dreaded question. How long does it take before you have to break out the phonetic alphabet? How many times do you have to repeat it?
596 words
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~3min read

Your Reach is More Than You Think

June 30th 2020
2K views
On analytics, influence, and creativity
453 words
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~2min read

A Critique of React Hooks Addendum

May 7th 2020
10K views
A follow up to A Critique of React Hooks including quiz results and more
906 words
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~5min read

A Critique of React Hooks

April 27th 2020
45K views
A few thoughts to consider when using React hooks
1235 words
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~6min read
Cover Image of the Post

Unity Save Game Editor

November 18th 2019
155K views
Hack your unity save games with this handy save game editor.
303 words
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~2min read

Hex Map Area Borders

June 16th 2019
4K views
Today we’re going to learn how to create a nice border around the perimeter of an area in a hex map using Unity and a LineRenderer. Here I have it as a dotted purple line but you can make it look like anything you want with the flexibility of the line renderer!
1639 words
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~8min read

Minimizing string GC in Unity

April 3rd 2019
1K views
An easy trap to fall into when you’re starting out in Unity is creating strings each frame in your update loop. Say you have score that can change from a bunch of things: eliminating foes, jumping on a block, collecting a ring, or just existing. Whatever floats your boat. Then in your score updater component you just do:
600 words
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~3min read