What it Takes to Make a Game by Yourself

  September 15th 2022
  72K views
Macrocosm is a mobile game that takes you from atom to galactic empire across seven interconnected stages where making progress in one stage gives you a boost in the next! This post is a deep dive into the (nearly) four years of free time I spent making it.
5,716 words
|
~29min read
Cover Image of the Post

What Language am I Writing Again?

  March 23rd 2022
  3K views
Have you ever had that brainfart moment when you’re writing code and forget what syntax you’re supposed to be using? An example is helpful:
773 words
|
~4min read

How Hard is your Email to Say?

  August 1st 2020
  8K views
You’re at the doctors office, talking to an acquaintance, or ordering something on the phone and they ask the question: What’s your email? Depending on your name, age, and your life choices this can be a breeze or the dreaded question. How long does it take before you have to break out the phonetic alphabet? How many times do you have to repeat it?
596 words
|
~3min read

Your Reach is More Than You Think

  June 30th 2020
  2K views
On analytics, influence, and creativity
453 words
|
~2min read

A Critique of React Hooks Addendum

  May 7th 2020
  12K views
A follow up to A Critique of React Hooks including quiz results and more
906 words
|
~5min read

A Critique of React Hooks

  April 27th 2020
  48K views
A few thoughts to consider when using React hooks
1,235 words
|
~6min read
Cover Image of the Post

Unity Save Game Editor

  November 18th 2019
  174K views
Hack your unity save games with this handy save game editor.
303 words
|
~2min read

Hex Map Area Borders

  June 16th 2019
  5K views
Today we’re going to learn how to create a nice border around the perimeter of an area in a hex map using Unity and a LineRenderer. Here I have it as a dotted purple line but you can make it look like anything you want with the flexibility of the line renderer!
1,639 words
|
~8min read