Coding

Below is a breakdown of my self-rated skills including comments on each category from the Programmer Competency Matrix that circulated the internet.

(From the description: Note that the knowledge for each level is cumulative; being at level n implies that you also know everything from the levels lower than n.)

Many of the categories I’ve reached level 3 in have several more levels to attain in my opinion. I also think another missing piece from the matrix is having the judgement to make the tradeoff between a completely robust solution and acquiring some technical debt to launch a solution right away.

Computer Science
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
data
structures
Doesn't know the difference between Array and LinkedList Able to explain and use Arrays, LinkedLists, Dictionaries etc in practical programming tasks Knows space and time tradeoffs of the basic data structures, Arrays vs LinkedLists, Able to explain how hashtables can be implemented and can handle collisions, Priority queues and ways to implement them etc. Knowledge of advanced data structures like B-trees, binomial and fibonacci heaps, AVL/Red Black trees, Splay Trees, Skip Lists, tries etc. While it's rare for me to need to use any of the top level algorithms in my day to day work it is very important to have them in your toolbox to pull out when the situation is right.
algorithms Unable to find the average of numbers in an array (It's hard to believe but I've interviewed such candidates) Basic sorting, searching and data structure traversal and retrieval algorithms Tree, Graph, simple greedy and divide and conquer algorithms, is able to understand the relevance of the levels of this matrix. Able to recognize and code dynamic programming solutions, good knowledge of graph algorithms, good knowledge of numerical computation algorithms, able to identify NP problems etc. I have a good understanding of graph algorithms and NP problems, but dynamic programming and numerical computation algorithms are something that I encounter very rarely.
systems
programming
Doesn't know what a compiler, linker or interpreter is Basic understanding of compilers, linker and interpreters. Understands what assembly code is and how things work at the hardware level. Some knowledge of virtual memory and paging. Understands kernel mode vs. user mode, multi-threading, synchronization primitives and how they're implemented, able to read assembly code. Understands how networks work, understanding of network protocols and socket level programming. Understands the entire programming stack, hardware (CPU + Memory + Cache + Interrupts + microcode), binary code, assembly, static and dynamic linking, compilation, interpretation, JIT compilation, garbage collection, heap, stack, memory addressing... Understanding "the whole stack" is something that I think maybe the top 0.01% of programmers actually can try to claim. The concepts I'm familiar with but the intimate details aren't something I can claim to know.
Software Engineering
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
source code version control Folder backups by date VSS and beginning CVS/SVN user Proficient in using CVS and SVN features. Knows how to branch and merge, use patches setup repository properties etc. Knowledge of distributed VCS systems. Has tried out Bzr / Mercurial / Darcs / Git I've been using Git over a year now and have also trained several people in its use. I've also beaten the fun githug.
build automation Only knows how to build from IDE Knows how to build the system from the command line Can setup a script to build the basic system Can setup a script to build the system and also documentation, installers, generate release notes and tag the code in source control Setting up a build automation system from scratch is something I've done in the past for a few projects, but not something I particularly enjoy.
automated testing Thinks that all testing is the job of the tester Has written automated unit tests and comes up with good unit test cases for the code that is being written Has written code in TDD manner Understands and is able to setup automated functional, load/performance and UI tests I've done a fair bit of automated testing in JavaScript primarily on a sales API and some other projects. I haven't done UI automated tests yet though.
Programming
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
problem decomposition Only straight line code with copy paste for reuse Able to break up problem into multiple functions Able to come up with reusable functions/objects that solve the overall problem Use of appropriate data structures and algorithms and comes up with generic/object-oriented code that encapsulate aspects of the problem that are subject to change. Even though I think I have reached level 3, architecting a project with very mutable requirements is a life-long skill.
systems decomposition Not able to think above the level of a single file/class Able to break up problem space and design solution as long as it is within the same platform/technology Able to design systems that span multiple technologies/platforms. Able to visualize and design complex systems with multiple product lines and integrations with external systems. Also should be able to design operations support systems like monitoring, reporting, fail overs etc. Making the change in the right part in the stack is one of the key parts of being a functional developer.
communication Cannot express thoughts/ideas to peers. Poor spelling and grammar. Peers can understand what is being said. Good spelling and grammar. Is able to effectively communicate with peers Able to understand and communicate thoughts/design/ideas/specs in a unambiguous manner and adjusts communication as per the context As the original comment said, this is a very crucial area. I'd put myself about 80% to level 3, the only thing holding me back is lots of experience writing spec documents.
code organization within a file no evidence of organization within a file Methods are grouped logically or by accessibility Code is grouped into regions and well commented with references to other source files File has license header, summary, well commented, consistent white space usage. The file should look beautiful. Consistent white space usage and consistency is one of my programmer OCD ticks so I've got that checked off. File license headers and a summary seems over the top to me though.
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
code organization across files No thought given to organizing code across files Related files are grouped into a folder Each physical file has a unique purpose, for e.g. one class definition, one feature implementation etc. Code organization at a physical level closely matches design and looking at file names and folder distribution provides insights into design Even writing C# that maintains your file structure in your project is a huge step up from C++;
source tree organization Everything in one folder Basic separation of code into logical folders. No circular dependencies, binaries, libs, docs, builds, third-party code all organized into appropriate folders Physical layout of source tree matches logical hierarchy and organization. The directory names and organization provide insights into the design of the system. Reorganizing previous contributors projects is a necessary pain.
code readability Mono-syllable names Good names for files, variables classes, methods etc. No long functions, comments explaining unusual code, bug fixes, code assumptions Code assumptions are verified using asserts, code flows naturally - no deep nesting of conditionals or methods Level 3 except but haven't used libraries/asserts to do pre/post condition checks.
defensive coding Doesn't understand the concept Checks all arguments and asserts critical assumptions in code Makes sure to check return values and check for exceptions around code that can fail. Has his own library to help with defensive coding, writes unit tests that simulate faults I've been working more and more on this one, but a great tool is a centralized error monitor that captures uncaught errors for anything that slips by for a user to see.
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
error handling Only codes the happy case Basic error handling around code that can throw exceptions/generate errors Ensures that error/exceptions leave program in good state, resources, connections and memory is all cleaned up properly Codes to detect possible exception before, maintain consistent exception handling strategy in all layers of code, come up with guidelines on exception handling for entire system. Arguably the same as defensive coding.
IDE Mostly uses IDE for text editing Knows their way around the interface, able to effectively use the IDE using menus. Knows keyboard shortcuts for most used operations. Has written custom macros VIM FTW.
API Needs to look up the documentation frequently Has the most frequently used APIs in memory Vast and In-depth knowledge of the API Has written libraries that sit on top of the API to simplify frequently used tasks and to fill in gaps in the API C# would be level 3 for me, other API's I'm looking at the docs for nitty gritty stuff.
frameworks Has not used any framework outside of the core platform Has heard about but not used the popular frameworks available for the platform. Has used more than one framework in a professional capacity and is well-versed with the idioms of the frameworks. Author of framework Finding the right framework for the job (outside of the braindead ones that are widely used can be an art. My advice is to find well supported ones.
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
requirements Takes the given requirements and codes to spec Come up with questions regarding missed cases in the spec Understand complete picture and come up with entire areas that need to be speced Able to suggest better alternatives and flows to given requirements based on experience I don't have much experience following or writing formal spec docs though.
scripting No knowledge of scripting tools Batch files/shell scripts Perl / Python / Ruby / VBScript / Powershell Has written and published reusable code The line between a "script" and "program" is very vague.
database Thinks that Excel is a database Knows basic database concepts, normalization, ACID, transactions and can write simple selects Able to design good and normalized database schemas keeping in mind the queries that'll have to be run, proficient in use of views, stored procedures, triggers and user defined types. Knows difference between clustered and non-clustered indexes. Proficient in use of ORM tools. Can do basic database administration, performance optimization, index optimization, write advanced select queries, able to replace cursor usage with relational sql, understands how data is stored internally, understands how indexes are stored internally, understands how databases can be mirrored, replicated etc. Understands how the two phase commit works. Level 3 is not the top, but I fit the criteria of this level 3. Designing schema's, optimizing queries, processing data, and performing DB maintenance is all a day in the life for me.
Experience
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
languages with professional experience Imperative or Object Oriented Imperative, Object-Oriented and declarative (SQL), added bonus if they understand static vs dynamic typing, weak vs strong typing and static inferred types Functional, added bonus if they understand lazy evaluation, currying, continuations Concurrent (Erlang, Oz) and Logic (Prolog) Who actually uses Erlang, Oz, or Prolog these days? Asyncronous JavaScript and threaded C# should meet the bill though I think.
platforms with professional experience 1 2-3 4-5 6+ Platform is also somewhat ambiguous here.
years of professional experience 1 2-5 6-9 10+ This is an easy to misuse metric in my opinion. There are both good programmers with less than a year of "pro" experience and bad programmers with more than 10 years of "pro" experience. I've met some of both.
domain knowledge No knowledge of the domain Has worked on at least one product in the domain. Has worked on multiple products in the same domain. Domain expert. Has designed and implemented several products/solutions in the domain. Well versed with standard terms, protocols used in the domain. Web development is my primary domain.
Knowledge
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
tool knowledge Limited to primary IDE (VS.Net, Eclipse etc.) Knows about some alternatives to popular and standard tools. Good knowledge of editors, debuggers, IDEs, open source alternatives etc. etc. For e.g. someone who knows most of the tools from Scott Hanselman's power tools list. Has used ORM tools. Has actually written tools and scripts, added bonus if they've been published. I've tried and used a lot of tools, Visual Studio with a Vim plugin is hard to beat though.
languages exposed to Imperative or Object Oriented Imperative, Object-Oriented and declarative (SQL), added bonus if they understand static vs dynamic typing, weak vs strong typing and static inferred types Functional, added bonus if they understand lazy evaluation, currying, continuations Concurrent (Erlang, Oz) and Logic (Prolog) I've been exposed to Prolog briefly, but as I said before, those languages seem mostly academic to me.
codebase knowledge Has never looked at the codebase Basic knowledge of the code layout and how to build the system Good working knowledge of code base, has implemented several bug fixes and maybe some small features. Has implemented multiple big features in the codebase and can easily visualize the changes required for most features or bug fixes. I've written entire codebases so I think that counts.
knowledge of upcoming technologies Has not heard of the upcoming technologies Has heard of upcoming technologies in the field Has downloaded the alpha preview/CTP/beta and read some articles/manuals Has played with the previews and has actually built something with it and as a bonus shared that with everyone else I'm always on the lookout for new technologies and I find it really fun to play with them and see where they're innovating. I haven't gone so far as to publish something with them unfortunately.
  2n (Level 0) n2 (Level 1) n (Level 2) log(n) (Level 3) Comments
platform internals Zero knowledge of platform internals Has basic knowledge of how the platform works internally Deep knowledge of platform internals and can visualize how the platform takes the program and converts it into executable code. Has written tools to enhance or provide information on platform internals. For e.g. disassemblers, decompilers, debuggers etc. Writing a compiler (even a toy one) really takes your knowledge of programming to the next level.
books Unleashed series, 21 days series, 24 hour series, dummies series... Code Complete, Don't Make me Think, Mastering Regular Expressions Design Patterns, Peopleware, Programming Pearls, Algorithm Design Manual, Pragmatic Programmer, Mythical Man month Structure and Interpretation of Computer Programs, Concepts Techniques, Models of Computer Programming, Art of Computer Programming, Database systems , by C. J Date, Thinking Forth, Little Schemer Working on some of these at the moment. Gödel, Escher, Bach was one of the last I got through.
blogs Has heard of them but never got the time. Reads tech / programming / software engineering blogs and listens to podcasts regularly. Maintains a link blog with some collection of useful articles and tools that he/she has collected Maintains a blog in which personal insights and thoughts on programming are shared Keeping up the passion and effor to to maintain a blog takes serious effort but having you read it makes it worth it.